Project file exporting
Advanced model manipulation using face, and edge selection and extrustions.
Viewplane intesection and mouse based selection.
Blinn-Phong Rendering
Importation of 3d object files (obj) and right tab for manipulating coordinates.
Adding primitive objects added and project exporting by copying code or download.
Object and vertex manipulation by graphical controls.
Face definitions and multi vertex selection.
Object rotation and scaling.
Object Translation by value editing.
Vertex Translation and Camrea Translation by editing values,
Animation support and framerate correction.
Simple Flat shading algorithm
X axis rotation, Triangle model support.
Shaders, and y axis rotation. Removal of edges on 1.3 models. 1.2 still supported.
Custom coloring on faces, mouse movement
Introduced painter's algorithm, depth based lighting, updated models, outline, and corrected sizing. 1.0 models are no longer supported. Falling is now faster.
Smooth movement, and controls introduced.
Introduced pillars, rotation matricies, strafing and angle based movement.
Scene rendering system, Hard-Coded model loader, Fullscreen, and Window resizing adaptive. Introduced vert, edge, and face counter and an edge and face renderer.
Introduced stats.
Initial Release, Vertex Rendering with 5x5 points, jumping and gravity physics added.
Release Dev Beta